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AI Insights · Timothy · October 2021

Top 5 Tank Games on Android in Central America - Q3 2021

Discover the performance trends of the top 5 tank games on Android in Central America during Q3 2021, including insights on downloads, revenue, and active users.

Top 5 Tank Games on Android in Central America - Q3 2021

In Q3 2021, the top 5 tank games on the Android platform in Central America exhibited diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game's metrics based on data from Sensor Tower.

Tank Stars

Released by CASUAL AZUR GAMES, Tank Stars saw fluctuating weekly downloads, starting at 88.5K at the end of June and peaking at 83.4K in mid-September, before settling at around 58.4K by the end of September. Weekly active users followed a similar pattern, with a high of 438.9K in late June, dipping to 300.4K in early August, and ending the quarter at 335.2K. Revenue showed a gradual decline from $299 at the end of June to $269 by the end of September, with a peak of $349 in late July.

Massive Warfare: Tanks PvP War

TinyBytes' Massive Warfare: Tanks PvP War experienced relatively stable weekly downloads, starting at 21.3K in late June and peaking at 32K at the end of August. Active users increased notably from 29.2K in late June to 45.2K in late August, before slightly declining to 40.2K by the end of September. Revenue also showed variability, with a low of $86 in mid-August and a high of $170 at the beginning of August.

War Machines: Tanks Battle Game

War Machines: Tanks Battle Game by Wildlife Studios saw weekly downloads peak at 22.1K in early July, before declining to 6.9K by late September. Active users started at 245.3K in late June, remained relatively stable throughout the quarter, and ended at 208.5K. Revenue witnessed a peak of $2.2K at the end of June and September, with a slight dip to $1.4K in early August.

World of Tanks Blitz

Wargaming Group's World of Tanks Blitz had consistent weekly downloads, starting at 17.9K in late June and slightly fluctuating to end at 6.9K in late September. Active users saw a decline from 32.7K in late June to 19.2K by the end of September. Revenue peaked at $5.9K in mid-September, with notable revenues throughout the quarter, averaging around $4.2K to $5.7K per week.

Hills of Steel 2

Superplus Games' Hills of Steel 2 had relatively stable weekly downloads, starting at 2.8K in late June and ending at 1.9K in late September. Active users peaked at 7.3K in early September, maintaining a stable range around 6.5K to 7.3K throughout the quarter. Revenue varied, with a peak of $133 at the end of August and a low of $52 by the end of September.

These insights, gathered from Sensor Tower, provide a comprehensive overview of the performance of these top tank games in Central America. For more detailed analysis and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021